EF2 demo impression posted by severe! (1330 hours)
After playing the pre-release demo, I was quite impressed. Although my graphics hardware (PIII 500, geforce2mx) were below the recommended, the game still ran relatively smoothly, bar the areas with lots of monsters.
While the game was not especially easy, it was not hard either. The demo-limited gameplay and story was straightforward, and the only thing that might be hindering you from proceeding are the monsters (exomorphs).
EF2 still features the fast-paced gameplay in EF1. I certainly needed to brush up my FPS skills again. After many tries, I finally killed the many melee exomorphs in the first area. The quick saving and loading feature comes in handy.
Among the improvements over EF1 is the Tricorder. You now have a map on the HUD, courtesy of the Tricorder, similar to "DS9: The Fallen". There also new view modes including nightvision, structural integrity view and trace gas view.
All in all, the game is coming along just great. Minor improvements to the AI's strategies and path finding would be nice for the final version.
Here are other impressions:
Stylsy from Elite Force Universe
Lithium from Ritualistic
badman from Ritualistic Links in this article
Stylsy from Elite Force Universe (http://www.3dap.com/eliteforce/display.asp?x=demo) Lithium from Ritualistic (http://www.ritualistic.com/articles/030503_ef2_demo_lithium.shtml) badman from Ritualistic (http://www.ritualistic.com/articles/030501_ef2_demo_preview_01.shtml)
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